Description
So I've always been amazed by 3D art, and I want to master it. This is the first step I get into 3D using Blender 🤩, and surprisingly, the concept is "almost" the same as programming, I just need to get used to the user interface.
What did I learn?
I learned many things, but the most important thing I got is summarized below.
🤖 Blender Basics
I'll try to list everything I learned because there is a lot of terminology!
- 🟦 Basic mesh shape
- 🔦 Different type of lighting
- 👪 Parent and child concept
- 👀 Conditional rendering
And now I've bought Bruno Simons ThreeJS Journey you'll be seeing more 3D content from me in the near future 👀
Conclusion
It was a fresh air for me to build this because I code a lot. Combining the concept between design and code will be a great, powerful opportunity for me

